- Jul 10, 2008
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Michael Hanselmann authored
Apparently I forgot to this code when removing the rest. Reviewed-by: iustinp
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Michael Hanselmann authored
Reviewed-by: iustinp
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Iustin Pop authored
Right now, the queued opcode doesn't have a lock, and instead relies on the parent QueuedJob's lock. This is not good for logging feedback, so it's better to have a lock for each queuedopcode. Reviewed-by: ultrotter
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Iustin Pop authored
This is just a simple, hardcoded decorator for object methods needing synchronization on the _lock instance attribute. Reviewed-by: ultrotter
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Michael Hanselmann authored
Reviewed-by: iustinp
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- Jul 09, 2008
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Iustin Pop authored
Currently, in debug mode, both the logfile handler and the stderr handler will log debug messages. Since the stderr is redirected to the same logfile (to catch non-logged errors), it means log entries are doubled. The patch adds an extra parameter to the logger.SetupDaemon() function that allows disabling of the stderr logging. The master and node daemon will use this to enable stderr logging only when running in foreground. Reviewed-by: imsnah
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Iustin Pop authored
The patch adds some more logging to the node daemon: - log methods at beggining not only at the end - log method parameters (they are very verbose, but useful) A separate change is to initialize the global variable in the global scope, not inside main(). Reviewed-by: imsnah
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Iustin Pop authored
Reviewed-by: imsnah
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Iustin Pop authored
... as it was intended from the beggining, but by mistake left in the top run dir. Reviewed-by: ultrotter
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Iustin Pop authored
Currently, the 'public' functions of bdev (FindDevice and AttachOrAssemble) will call the Attach() method right after class instantiation. But the constructor itself calls this function, and therefore we have duplicate Attach() calls (which are not cheap at all). The patch introduces a new 'attached' instance attribute that tells if the last Attach() was successful. The public functions reuse this so that we only do the minimum required number of calls. Reviewed-by: imsnah
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Iustin Pop authored
This does not enhance in any way the messages; it just switches to the new module. Reviewed-by: imsnah
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Iustin Pop authored
The patch also logs all commands executed from RunCmd when we are at debug level. Reviewed-by: imsnah
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Iustin Pop authored
This removes (hopefully) all traces of the old locking functions and uses. Reviewed-by: imsnah
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Michael Hanselmann authored
Reviewed-by: iustinp
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Michael Hanselmann authored
- Introduce abstraction class on client side - Use constants for method names - Adopt legacy function SubmitOpCode to use it Reviewed-by: iustinp
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Michael Hanselmann authored
- Use constants for dict entries - Handle exceptions on server side - Rename client function to CallMethod to match server side naming Reviewed-by: iustinp
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Michael Hanselmann authored
Reviewed-by: iustinp
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Michael Hanselmann authored
Reviewed-by: iustinp
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- Jul 08, 2008
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Guido Trotter authored
This is to discourage even more whoever may think that this requirement is not really useful and can be lifted, and to at least know where it's used before trying to break it. Reviewed-by: imsnah
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Guido Trotter authored
In order to do so: - We set REQ_BGL to False - We implement ExpandNames That's it, really. Reviewed-by: iustinp
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Guido Trotter authored
If we're running in a "new style" LU we may need some locks, as required by the ExpandNames function, to be able to run. We'll walk up the lock levels present in the needed_locks dictionary and acquire them, then run the actual LU. LUs can release some or all the acquired locks, if they want, before terminating, provided they update their needed_locks dictionary appropriately, so that we know not to release a level if they have already done so. Reviewed-by: iustinp
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Guido Trotter authored
New concurrent LUs will need to call ExpandNames so that any names passed in by the user are canonicalized, and can be used by hooks, locking and other parts of the code. This was done in CheckPrereq before, but it's now splitted out, as it's needed for locking, which in turn CheckPrereq needs. Old LUs can be converted gradually. Reviewed-by: iustinp
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Guido Trotter authored
This makes the try...finally code simplier, and helps adding a more complex locking structure before the actual execution. It also fixes a concurrency bug caused by the fact that write_count was read before acquiring the BGL, and thus spurious config update hooks run could have been triggered. This doesn't solve the issue of running config update hooks for concurrent LUs. Reviewed-by: iustinp
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Guido Trotter authored
This test checks the LockSet behaviour when an empty list is passed. The current behaviour is expected, but since this is a corner case, we're safer to keep it under a check, and if we need a different one monitor that everything is as we expect it to be. Reviewed-by: imsnah
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Michael Hanselmann authored
Reviewed-by: iustinp
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Michael Hanselmann authored
Workers have to notify their pool if they finished a task to make the WorkerPool.Quiesce function work. This is done in the finally: clause to notify even in case of an exception. However, before we notified on each run, even if there was no task, thereby creating some sort of an endless loop of notifications. In a future patch we should split the single condition object into several to produce less spurious notifications. While we're at this, this patch also adds two new functions to BaseWorker to query whether it's currently running a task and then uses one of these functions in the WorkerPool instead of querying the internal variable directly. Reviewed-by: iustinp
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Iustin Pop authored
Rather than just creating BDEV_CACHE_DIR we loop through the SUB_RUN_DIRS list and create all its childs. Reviewed-by: iustinp
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Iustin Pop authored
This patch creates a base RUN_GANETI_DIR and then moves the other run dir constants to use that (even if just setting BDEV_CACHE_DIR as equal to it, rather than putting it deeper, for now). Also we create a constant list of all the subdirs we need in RUN_DIR to work properly, which we'll use when creating them in ganeti-noded. Reviewed-by: iustinp
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Iustin Pop authored
The DISK_LINKS_DIR points to the RUN_DIR/ganeti/instance-disks directory, which will contain symlinks to the instances' disks. These provide a stable name accross all nodes for them, and permit live-migration to happen. Unfortunately RUN_DIR/ganeti/instance-disks happens to be below ganeti 1.2's BDEV_CACHE_DIR, which will we need to address at some point (possibly in 2.0). Reviewed-by: iustinp
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Michael Hanselmann authored
Reviewed-by: iustinp
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Michael Hanselmann authored
If the simplejson module supports indentation, it's always used. There are cases where we might not want to use it or enable it only for debugging purposes, such as in RPC. Reviewed-by: iustinp
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Guido Trotter authored
cmdlib uses some constants from locking (ie. locking levels) but doesn't import it. This patch fixes the issue. Reviewed-by: iustinp
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Guido Trotter authored
Since the context is passed to LogicalUnit, rather than the cfg, we can only access the cfg as self.cfg, self.context.cfg, or context.cfg (in the constructor). cfg is not valid anymore. Reviewed-by: iustinp
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Guido Trotter authored
Whenever we add an instance or node to the cluster (i.e. to the config and whenever we remove them we should add/remove locks as well). In the future we may want to optimize this so that the configwriter does it, or it's handled at the context level, but till we're adding/removing instances and nodes with the BGL held it doesn't matter too much. Reviewed-by: iustinp
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Guido Trotter authored
Rather than passing a ConfigWriter to the LUs we'll pass the whole context, from which a ConfigWriter can be extracted, but we can also access the GanetiLockManager. This also fixes the places where a FakeLU is created. Reviewed-by: iustinp
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Guido Trotter authored
This will be passed to FakeLUs Reviewed-by: iustinp
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Guido Trotter authored
Reviewed-by: iustinp
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Guido Trotter authored
Since the ConfigWriter now handles its own locking it's not necessary to have a specific level for the config in the Locking Manager anymore. This patch thus removes it, and all the unittest calls that used it, or depended on it being present. Reviewed-by: iustinp
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Guido Trotter authored
Since we share the ConfigWriter we need somehow to make sure that accessing it is properly synchronized. We'll do it using the locking.ssynchronized decorator and a module-private shared lock. This patch also renames a few functions, which were called inside the ConfigWriter, to a private version _UnlockedFunctionName, and exports the synchronized public ones. The internal callers, which are already synchronized, are then changed to use the _Unlocked version, to prevent double locking. Reviewed-by: iustinp
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Guido Trotter authored
This patch creates a new decorator function ssynchronized in the locking library, which takes as input a SharedLock, and synchronizes access to the decorated functions using it. The usual SharedLock semantics apply, so it's possible to call more than one synchronized function at the same time, when the lock is acquired in shared mode, and still protect against exclusive access. The patch also adds a few unit test to check the basic decorator's functionality, and to provide an example on how to use it. Reviewed-by: iustinp
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