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Guido Trotter
authored
A LockSet represents locking for a set of resources of the same type. A thread can acquire multiple resources at the same time, and release some or all of them, but cannot acquire more resources incrementally at different times without releasing all of them in between. Internally a LockSet uses a SharedLock for each resource to be able to grant both exclusive and shared acquisition. It also supports safe addition and removal of resources at runtime. Acquisitions are ordered alphabetically in order to grant them to be deadlock-free. A lot of assumptions about how the code interacts are made in order to grant both safety and speed; in order to document all of them the code features pretty lenghty comments. The test suit tries to catch most common interactions but cannot really tests tight race conditions, for which we still need to rely on human checking. This is the second basic building block for the Ganeti Lock Manager. Instance and Node locks will be put in LockSets to manage their acquisition and release. Reviewed-by: imsnah
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