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  • Stavros Sachtouris's avatar
    Report progress as #synced/#unsynced cases · 6b78346d
    Stavros Sachtouris authored
    The mechanism is based on syncing message consumption, which works
    only while the client is syncing (therefore, not in paused mode).
    When GUI consumes a "SyncMessage", an "unsynced" counter is
    increased, while a "AckSyncMessage" causes a "synced" counter to
    increase. The two counters are pushed to GUI regularly enough.